Reviewed · USA
The Town Too High To Die: A Self-Guided Audio Tour in New Mexico
Madrid is a former coal town with an unusual second life as an art-filled stop along New Mexico’s Turquoise Trail. This self-guided tour lets local residents tell the story through your phone, linking the town’s old mining days with its present-day shops, saloon, and small-town character.
I like the low $6.99 price and the freedom to explore at your own pace, with offline maps and audio included. I also like the focus on places with real character, especially the 1899 Mine Shaft Tavern and the Old Coal Town Museum. The main drawback is safety: NM-14 can be busy, with fast cars and trucks, and parts of the route have no sidewalks.
- Resident voices: Hear Madrid’s story through interviews and narration delivered in the VoiceMap app.
- Mining-town history: See equipment, shop fittings, and hospital items at the Old Coal Town Museum.
- Historic starting point: Begin at the Mine Shaft Tavern, opened in 1899.
- Offline access: Download the audio, map, and route data before setting out.
- Flexible format: This is a private, self-guided experience for your own group.
- Roadside caution: Some stops may require careful parking or using a car rather than walking.
Why Madrid Makes a Good Audio-Tour Stop

Madrid is small, but its story is not. It began as a coal town and later became known for artists, old buildings, roadside character, and a lively sense of place. The tour’s title, The Town Too High To Die, points to that stubborn survival.
I like this kind of experience because the town itself becomes the exhibit. You are not simply standing in front of a display case while someone recites dates. You can look around, hear about the people who shaped Madrid, and connect that story with the buildings and businesses in front of you.
The audio format also suits Madrid’s informal feel. You are not tied to a guide’s schedule or a group of strangers. You can pause the narration, inspect a building, take photographs, or replay a section when the route and story do not line up perfectly.
The tour takes about two hours, although your pace may vary. If you stop for food, music, photographs, or museum viewing, allow extra time. The advertised duration works best as a guide for the audio route itself, not as a strict timetable for every activity in town.
Starting at the Mine Shaft Tavern
The route begins at the Mine Shaft Tavern & Cantina, at 2846 NM-14 in Madrid. Established in 1899, it is a natural place to begin because it connects the town’s past with its present-day roadside life.
The tavern serves New Mexican food, draft beer, and live music. Those extras are not part of the tour price, but they make the starting point useful. You can treat the tavern as a pre-tour meal stop, a post-tour break, or simply a landmark for finding the meeting point.
I would not assume that the audio begins with a formal welcome or a staff member waiting for you. This is self-guided. You start the VoiceMap app yourself, so download the tour and check that the audio works before you begin.
The meeting point is also the end point. That is helpful if you arrive by car, since you can return to the same general area rather than arrange a second pickup. Transportation is not included, so you need to make your own way to Madrid.
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Hearing Madrid Through Local Voices

The most distinctive feature is the use of resident voices. Instead of relying only on a standard historical narration, the audio presents Madrid through people connected with the town.
That approach can make a small place feel more personal. Mining history is often told through production figures, company names, and dates. Local voices can add a sense of daily life, memory, and change. You may hear details that explain why a particular building matters or how Madrid’s identity shifted after its mining era.
I also like that the tour is delivered to your own phone rather than requiring a live guide. You can listen in English, stop when you wish, and move at a comfortable pace. With lifetime access, you can also return to the tour later if you want to hear a section again.
The trade-off is that an audio tour asks more from you. You must keep track of the narration, the map, and your physical position. One useful practical tip is to load the program onto two devices and use earphones with both if you are exploring with another person. That makes it easier for each person to follow the story without passing one phone back and forth.
The Route and the Road Safety Problem

The biggest practical issue is the setting of the route. NM-14 is a well-used road, and traffic can include fast-moving cars and trucks. Parts of the street do not have sidewalks.
That means you should not treat the entire experience as a relaxed stroll along a pedestrian-only historic street. Depending on the stop, you may need to use a car, pull over carefully, and listen from a safe position. Do not stop in the traffic lane or assume that every audio prompt places you beside a safe walking area.
This matters most if you are visiting with children, using a mobility aid, or hoping for a carefree walk. Service animals are allowed, and most people can participate, but the road conditions deserve more attention than the modest price might suggest.
The self-guided format gives you control here. You can pause the audio, skip a section, or return to a point when it is safe. Still, the app cannot solve a poor parking choice or heavy traffic, so plan your movements first and listen second.
What Makes the Old Coal Town Museum Worthwhile
The Old Coal Town Museum provides the clearest look at Madrid’s working past. It covers mining-town life with mining equipment, old shop fittings, and hospital paraphernalia.
Those objects help fill in the human side of the coal industry. A piece of equipment shows the work itself, while shop fixtures suggest how residents bought everyday goods. Hospital items remind you that a mining town needed medical services and dealt with the risks of industrial work.
I find this type of museum most useful when paired with an audio route. The narration gives you the setting and the wider story. The museum gives you physical objects that make that story easier to picture.
Admission to the museum, and any other attraction along the way, is not included in the $6.99 tour fee. Check the attraction’s own arrangements before you count on entering. The audio tour can still be useful from outside or around town, but you should budget separately if you want a full museum visit.
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Madrid’s Art, Film Connection, and Present-Day Character
The tour presents Madrid as more than an abandoned mining settlement. The town is described as filled with art and history, and its current identity is part of the appeal.
You may also recognize the setting from Wild Hogs, which was filmed in Madrid. That film connection adds a bit of pop-culture interest, especially if you know the movie, but it is not the main reason to come. The stronger draw is seeing how a former coal town remains active instead of becoming a collection of empty buildings.
I like the contrast between the old industrial story and the town’s newer creative life. The art scene, tavern, music, and small museums give you several ways to read Madrid. You can focus on mining history, enjoy the roadside atmosphere, or mix both.
Because this is a self-guided route, the experience depends partly on how closely you look. Keep an eye out for details around the streets and buildings instead of staring only at your phone. The audio supplies context, but your surroundings supply the sense of place.
Is $6.99 Good Value?

At $6.99 per person, this is an inexpensive way to add structure to a visit to Madrid. The fee includes lifetime access to the tour, the VoiceMap application, and offline access to the audio, maps, and geodata.
That offline feature matters in a small town and along a rural road. You can download everything before arriving and avoid relying on a strong mobile connection during the route. It also makes the price easier to justify because you are not paying for one brief live presentation that disappears when the visit ends.
The value is strongest if you already plan to stop in Madrid. The tour gives your visit a clear route and historical focus for roughly two hours. It is less useful if you are expecting a fully guided excursion, transportation from Santa Fe, included museum entry, or meals.
You must bring a smartphone. Food and drinks are separate, and so are tickets or entrance fees for museums and other attractions. Those costs are easy to overlook because the tour itself is so inexpensive.
Who Should Take This Tour

I would recommend it most strongly to independent visitors who like to set their own pace. You can listen when you want, stop when you want, and keep the experience private for your own group.
It also suits anyone with an interest in mining towns, New Mexico history, local voices, or unusual roadside stops. The combination of the tavern, museum, resident narration, and art-filled town gives you more variety than a simple point-to-point audio walk.
Families can participate, but I would pay close attention to the traffic issue. The lack of sidewalks on parts of NM-14 may make the route less comfortable for young children. People who prefer a quiet, fully pedestrian route may also find the road conditions frustrating.
This is not the best pick if you want a guide answering questions in real time. The narration is fixed, and you need to manage the app yourself. It is also not ideal for anyone who has no smartphone or does not want to use earphones and navigation during an outing.
Practical Tips Before You Start
Download the tour before reaching Madrid. The package includes offline access, but you still need to prepare the app and route data on your phone.
If you are traveling with another person, load the program onto both devices and use earphones with both. This can help prevent the audio from getting out of step with your location.
Wear practical shoes if you plan to walk between points, but do not assume every part of the route has a sidewalk. Bring patience for parking and keep well clear of moving traffic.
The nearest gas station is reported to be eight miles away. That is a small detail, but it matters in a rural setting. Fuel up before you reach Madrid if your tank is low, since you should not count on finding fuel immediately in town.
The activity is listed as available Monday through Sunday, around the clock, but individual businesses and museums may keep their own hours. The audio itself is flexible. The Mine Shaft Tavern, museum, and any other stop may not be accessible at every hour, so plan visits to indoor places separately.
The tour is non-refundable and cannot be changed after booking. I would wait to reserve until your Madrid stop is reasonably certain.
Should You Book The Town Too High To Die?
Book it if you want a cheap, flexible way to understand Madrid beyond a quick photo stop. The resident voices, mining artifacts, historic tavern, and offline map give you a useful framework for about two hours.
Skip it if you need transportation, included admissions, a live guide, or a fully safe pedestrian route. The traffic on NM-14 is the serious concern, and you should be comfortable taking responsibility for parking and walking decisions.
For the right visitor, $6.99 is a fair price for added context and lifetime access. Just prepare the app, allow extra time for the museum or tavern, and treat the road as a road, not as a walking path.
FAQ
Where does the audio tour start?
It starts at the Mine Shaft Tavern & Cantina, located at 2846 NM-14 in Madrid, New Mexico.
Where does the tour end?
The activity ends back at the meeting point.
How long does the tour take?
The tour takes approximately two hours.
Is the tour available in languages besides English?
No. The tour is offered in English.
Are museum tickets and food included?
No. Food, drinks, museum tickets, and entrance fees for other attractions are not included.
Do I need a smartphone and an internet connection?
You need to provide your own smartphone and use the VoiceMap application. Audio, maps, and geodata can be accessed offline, so download them before starting.
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