Reviewed · USA
Charlotte Ghost Walking Tour – Smartphone guided audio/gps Tour at your own pace
Charlotte’s ghost stories begin in Old Settlers Cemetery, where tales of grave robbers and long-buried residents give the city’s early history a dark edge. From there, the route leads past haunted hotels, taverns, theaters, restaurants, and the site of an old apartment fire, ending at a former bootlegger’s house.
I like the freedom to pause for a drink or meal, and I like the low price of $6.75, especially for a private tour that you can take whenever you want. The main drawback is the app navigation. Construction, outdated images, and unclear crossing instructions can make some stops tricky to find.
Key points to know before you go

- Old Settlers Cemetery sets the mood: Spend about 10 minutes among Charlotte’s oldest graves while hearing stories of burials and grave robbing.
- The route mixes ghost lore with city history: Founders Hall, the Dunhill Hotel, Settlers Lane, Alexander Michael’s, and other sites all add a different chapter.
- You control the pace: The tour usually takes 35 minutes to 1 hour 15 minutes, but you can pause for food, drinks, photos, or a closer look.
- There is no live guide: Your smartphone, the WalknTours app, and the audio narration handle the experience.
- Navigation needs attention: Follow the directions closely, and do not cross a street unless the app tells you to.
- The ending is not at the start: The route finishes at the Bootlegger House, a few blocks from the opening point.
A ghost walk built around Charlotte’s old streets

This is not a theatrical haunted-house production. You will not be led by a costumed storyteller or taken inside a series of attractions. Instead, you follow a GPS-guided audio route through central Charlotte, listening to short stories at outdoor locations.
That format works well for a casual evening. You can start when it suits you, stop whenever you like, and move on when you are ready. The tour is private for your group, so you are not tied to the pace of strangers or to a fixed departure time.
The narrator adds spooky music, crow sounds, and a dramatic voice to the stories. Those touches give the walk a little atmosphere without turning it into a full stage show. I would think of the experience as a history walk with ghost stories attached, rather than a serious paranormal investigation.
The route lasts roughly 35 minutes to 1 hour 15 minutes. The wide range matters. A fast walker who listens while moving may finish near the shorter time, while you could take longer if you stop at each location, pause for refreshments, or spend time in Old Settlers Cemetery.
More Audio Walking Tours in the USA
- Self Guided Classic Freedom Trail Location Aware (GPS) Walking Audio Tour
★ 4.5 · 258 reviews - Cape Cod & Provincetown Self-Guided Driving & Walking Audio Tour
★ 4.0 · 207 reviews - Santa Fe Historic Downtown Smart Phone Audio App Self Guided GPS Walking Tour
★ 4.5 · 112 reviews
Starting at North Poplar Street and West Fifth Street
The tour begins near the corner of North Poplar Street and West Fifth Street in Charlotte. You receive confirmation when booking, then use your smartphone and the WalknTours app to start the audio and GPS directions.
Before setting off, I would make sure your phone is charged and that you understand how the app signals the next point. One useful rule is simple: do not cross the street unless the audio or directions tell you to. Some parts of the route present the story before the related image or exact point appears, so rushing ahead can create confusion.
The walk takes place outside. There are no entrance tickets, food, water, or indoor admissions included. Service animals are allowed, and the route is near public transportation. The activity is described as suitable for most people, but you should still expect a city walk with several stops rather than a seated tour.
Old Settlers Cemetery and the city’s darker beginnings

Old Settlers Cemetery is the strongest opening stop because it gives the tour a real sense of age. You spend about 10 minutes in Charlotte’s oldest cemetery while the narration explains some of the people buried there and the grave robbers who once moved through the grounds.
The cemetery stop does more than provide a spooky setting. It connects the ghost stories to the practical hardships of an early city, when burial grounds could be neglected and bodies were not always left undisturbed. The story of corpses being dug up gives this section a grim, memorable hook.
I would slow down here. The cemetery is one of the places where the setting itself does much of the work. Listen first, then look around at the graves and surrounding streets. The stop is free, but it may be the most atmospheric part of the route.
Founders Hall and the first haunted building story

Next, the tour pauses outside Founders Hall. The stop takes about five minutes and focuses on the ghost said to walk its halls.
Because the tour remains outside, you will hear the story without entering the building. That is worth remembering if you are expecting an indoor investigation. The appeal here is the contrast between a modern city setting and a tale that suggests the past has not entirely left the building.
This short stop also helps keep the walk moving. The audio does not linger too long at every address, so the route feels more like a series of connected story scenes than a single long lecture.
More Smartphone Audio Tours in the USA
- Self-Guided GPS Audio E-Bike Tour Hawaii Volcanoes National Park
★ 4.5 · 131 reviews - Ultimate Portland Self-Guided Driving GPS Audio Tour
★ 4.0 · 56 reviews - Birmingham Civil Rights Walk of Freedom Smartphone Audio App Tour
★ 5.0 · 40 reviews - Self Guided GPS Audio Driving Tour Acadia NP From Hulls Cove VC
★ 4.0 · 25 reviews
A haunted pub where you can pause the story

One of the route’s useful features is a stop outside a local pub. The narration tells the story of the spirits said to haunt the building, and you can pause the tour if you want to go in for a drink.
That flexibility is a real advantage. You can treat the stop as a quick listen, or make it part of a longer evening out. The tour does not include food or drinks, and you should not assume entrance is part of the experience, but the route gives you room to add your own break.
I like this part because it makes the walk feel less rigid. You can listen to the story, stop the audio, and continue when your group is ready. Just keep an eye on the app so you know where the next point begins.
The Dunhill Hotel and the story of Dusty

Outside the Dunhill Hotel, the narration covers the building’s past and the ghost of Dusty, along with other spirits said to remain there. The stop lasts about five minutes.
A hotel is a natural setting for this kind of story. People come and go, rooms have long histories, and old buildings collect layers of local memory. The Dunhill section uses that setting to tell a story tied to a place that still operates as a hotel.
Again, you remain outside. If you want to see the building, you can do so from the street while listening. The stop is short, which keeps the tour from becoming too heavy on background detail.
The theater, the Tyron House fire, and Mattie

The route continues to the outside of a theater, where you hear about its past and the people said to walk its halls today. Theater buildings already have a natural connection to ghosts, with backstage spaces, old performances, and decades of foot traffic. This stop leans into that familiar mood while adding a Charlotte setting.
The next story concerns the site of the Tyron House Apartments fire. The narration explains why the building became known for being cheap and describes the ghosts said to remain in its halls. This is one of the more unsettling sections because it ties the ghost story to a serious local event rather than only to an old building legend.
The route then stops outside the McNinch House Restaurant to tell the story of Mattie. You do not need to enter the restaurant to hear the stop, but you may want to consider it for a meal if the timing works. The tour leaves room for that kind of choice, though any food or drink is at your own cost.
These middle stops are useful for anyone who likes local stories beyond the usual haunted-house script. They connect buildings to fires, businesses, former residents, and changing city life.
Settlers Lane and the old hanging tree

Settlers Lane is another major stop, with about 10 minutes devoted to its history and the old hanging tree. The route passes through this older part of Charlotte while the narration explains why the lane became associated with haunting.
This is a good place to let the audio play without rushing. The longer stop suggests that the story has more context than a quick ghost sighting. The setting also gives the walk a different feel from the hotels and commercial buildings earlier in the route.
The story may appeal most to you if you enjoy the uneasy overlap between civic history and folklore. A former hanging site is not just a spooky backdrop. It also points to the harsh justice of an earlier period, which gives the tale more weight.
Alexander Michael’s and the bootlegger connection
At Alexander Michael’s, the tour stops outside a local tavern said to be haunted by its former owner. The audio lasts about five minutes, and you can choose to stop for lunch or a drink.
This is one of the easiest places to combine the tour with your own plans. You can listen outside, go in for food, or pause the audio and return to the story afterward. The tavern setting also fits the route’s larger theme: Charlotte’s ghost tales are attached not only to cemeteries and hotels, but to places where people still gather.
The final stop is the Bootlegger House. The narration explains its connection to bootlegging and the fact that the house was moved. That detail gives the ending a practical bit of history instead of relying only on a ghost story.
The tour ends at 400 North Poplar Street, a few blocks from the starting point. The finish is not at the same corner where you began, so plan for a walk back to your car or starting location. When the audio ends and the rating screen appears, the app provides a button to get directions back to the starting point through Google Maps or Apple Maps. It is helpful, though the option may not be obvious at first.
How the GPS and audio format work in practice
The biggest strength of the app format is control. You are not waiting for a guide, and you can take the tour any day between noon and 11:30 p.m. The published hours cover every day, giving you plenty of room to fit the walk around dinner or other plans.
The biggest weakness is also the app. Some images may be out of date, and certain buildings do not have clear signs. Construction in central Charlotte can make a location harder to reach, and the audio may discuss a place before the picture or exact point becomes clear.
Use these simple habits:
- Start with your phone charged and location services ready.
- Walk slowly when approaching a stop.
- Follow the street instructions rather than guessing from the photo.
- Do not cross the road until the app tells you to.
- Pause the audio before entering a pub, restaurant, or other stop.
- Keep listening for the final directions back to the start.
You may find that the tour works best in daylight or during the early evening, especially if you want to inspect cemetery details and building exteriors. The tour is available late, but the experience remains entirely outdoors, so timing and weather will affect your comfort.
Is $6.75 good value?
At $6.75 per person, this is an inexpensive way to spend part of an evening in central Charlotte. The price includes the smartphone-guided tour and the freedom to use it on your own schedule. There is no extra admission fee for the cemetery or the outdoor stops.
The value depends on what you expect. If you want a live storyteller, organized group energy, or access to haunted interiors, this will feel limited. If you want a flexible walk with local history, spooky sound effects, and the option to stop for food or drinks, the price is easy to justify.
The private format makes the low cost more appealing for couples, families, or small groups. You can share one route at your own pace instead of paying for a longer guided experience. Just remember that your phone, transportation, food, water, and any indoor visit are your responsibility.
Free cancellation is available if you cancel at least 24 hours before the local start time. Cancellations within 24 hours are not refunded, and changes inside that period are not accepted.
Who will enjoy this walk most?
I would recommend this tour to you if you like short city walks, local legends, historic cemeteries, and flexible plans. It is particularly suitable for a group that wants to add a little spooky atmosphere to an evening downtown without committing to a long guided outing.
It also works well for people who like to stop along the way. The pub and tavern locations give you natural breaks, and the app lets you pause the narration whenever you need to.
You may want a different experience if you dislike smartphone navigation or want every stop clearly marked. The route requires some patience, especially around construction and buildings with few signs. It is also not the right choice if you want a fully indoor activity, a live guide, or included refreshments.
Should you book the Charlotte Ghost Walking Tour?
Book it if you want a low-cost, self-guided introduction to Charlotte’s darker stories. Old Settlers Cemetery, the hanging-tree story, Dusty at the Dunhill Hotel, and the bootlegging history give the route enough variety to feel like more than a list of ghost claims.
Go in with realistic expectations. This is an outdoor audio walk, not a polished theatrical production. Follow the directions carefully, allow extra time for navigation, and remember that the route ends a few blocks from where it begins. If those limits suit you, the tour offers an easy and inexpensive way to see central Charlotte from a strange and memorable angle.
FAQ
How long does the Charlotte Ghost Walking Tour take?
The tour takes approximately 35 minutes to 1 hour 15 minutes. Your timing depends on walking speed, pauses, photos, and stops for food or drinks.
Is this a guided tour with a person?
No. It is a smartphone-guided audio and GPS tour using the WalknTours app. There is no in-person guide.
Where does the tour begin?
The tour begins at North Poplar Street and West Fifth Street in Charlotte, North Carolina.
Where does the tour end?
The tour ends at 400 North Poplar Street, at the Bootlegger House. This is a few blocks from the starting point.
Is anything included besides the audio tour?
The booking includes the smartphone-guided tour through the walking tour app and the ability to go at your own pace and schedule. Food, water, entrance tickets, and an in-person guide are not included.
Can I stop for food or a drink?
Yes. You can pause the tour at the pub, McNinch House Restaurant, or Alexander Michael’s. Any food or drinks are not included.
What is the cancellation policy?
You can cancel at least 24 hours before the experience start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not accepted or refunded.
Latest audio tours in the USA
- Solvang City Personalized Self-Guided App Tour★ 3.0 · 6 reviews
- Essential Downtown SLO: A Self-Guided Audio Tour★ 4.5 · 27 reviews
- Silicon Valley Self-Guided Driving Audio Tour for Tech Lovers★ 4.0 · 24 reviews
- Self-Guided Audio Tour of the Golden Gate Bridge★ 3.5 · 3 reviews
- The Ghosts of San Francisco Haunted Audio App Walking Tour★ 5.0 · 2 reviews
- Point Reyes National Seashore Self Guided Driving Audio Tour★ 4.0 · 9 reviews
- San Francisco Self-Guided Audio Drive: Explore at Your Own Pace★ 4.0 · 9 reviews
- Explore Coronado Island on a Self Guided Audio Tour★ 5.0 · 2 reviews
Audio Walking Tours, compared.

City Monuments Guided Walking Tour with Audio Guide
Read our review →
Self Guided Classic Freedom Trail Location Aware (GPS) Walking Audio Tour
Read our review →
Self-Guided Historical Walking Tour (Audio Guide)
Read our review →
Cape Cod & Provincetown Self-Guided Driving & Walking Audio Tour
Read our review →
Verona Walking Tour with Audio and Written Guide by a Local
Read our review →
Royal Walking Tour and Buckingham Palace Audio Tour
Read our review →
Bologna Walking Tour with Audio and Written Guide
Read our review →Browse the lists this tour appears in

