Reviewed · SAVANNAH

Haunted Savannah Self-Guided Walking Audio Tour

★ 4.5 · 3 reviews 1 to 2 hours (approx.) From $14 Operated by Action Day Trips · Bookable on Viator
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Savannah’s ghost stories come with a useful advantage: you can hear them while standing in the very squares, cemeteries, hotels, and restaurants tied to the tales. This 3.2-mile self-guided route covers more than 16 audio stories, including the Olde Pink House, Moon River Brewing Company, Colonial Park Cemetery, and the Mercer-Williams House.

I like the freedom to stop for food, photos, or a closer look at a square without holding up a group. I also like the offline maps and location-triggered narration, which let you keep your phone in your hand or pocket instead of constantly checking directions. The main drawback is that the app may take a little time to configure, and a walk with continuous GPS and audio can use plenty of battery.

Key points about this haunted Savannah walk

Haunted Savannah Self-Guided Walking Audio Tour - Key points about this haunted Savannah walk

  • The Olde Pink House begins the story: Start with one of Savannah’s best-known historic buildings and its reports of ghostly orbs, apparitions, and poltergeist activity.
  • More than 16 audio stories cover 3.2 miles: Plan on one to two hours, depending on how often you stop.
  • You control the schedule: Pause, restart, skip stories, or return another day with lifetime access.
  • The route mixes famous sights with darker tales: Hear about Civil War soldiers at the Marshall House, unmarked graves at Colonial Park Cemetery, and the murder linked to Mercer-Williams House.
  • The app works offline: Download the tour over strong Wi-Fi or cellular service before you reach the starting point.
  • The price is modest for private use: At $14.99 per person, it costs less than many live tours and can be used again on future trips.

What the $14.99 price gets you

Haunted Savannah Self-Guided Walking Audio Tour - What the $14.99 price gets you

At $14.99 per person, this tour is priced as an inexpensive introduction to Savannah’s haunted side. You are paying for the narration, GPS route, offline map, and app access rather than a live guide. That makes the value strongest for people who like to set their own pace and do not need a group leader.

The access is for the number of people booked. Each person can use the password on a corresponding device, so a couple should book for two people if both want separate phones. The instructions also note that couples can share one tour by splitting headphones, which can reduce the cost if you are comfortable walking together that way.

The lifetime access adds real value. You can pause the route and finish later, repeat it on another visit, or use it on another trip without an expiry date. That matters in Savannah, where you may want to stop for lunch or explore a square rather than rush through every story.

The tradeoff is simple: you do not get a person answering questions, adjusting the route in real time, or adding local conversation. You get a prepared audio experience. For $14.99, that is a fair deal if you prefer independence.

Starting with the Olde Pink House

The tour opens at the Olde Pink House, built in 1789 by James Habersham Jr. It is a strong first stop because it combines recognizable Savannah architecture with the kind of supernatural claims that set the tone for the walk.

The story includes reports of ghostly orbs, poltergeist activity, and apparitions. The stop itself takes about five minutes, although you can linger and look around the area before moving on. Admission is not included, so the audio tour should be treated as an exterior experience unless you separately arrange entry.

This opening also gives you a practical sense of how the app works. After you reach the first story point, the audio should begin automatically. From there, follow the route and let the next story trigger as you walk.

Reynolds Square and the vanished Pulaski Hotel

Haunted Savannah Self-Guided Walking Audio Tour - Reynolds Square and the vanished Pulaski Hotel

At Reynolds Square, the story turns to the former Pulaski Hotel. It was once a favored place for lavish Savannah parties, but the building was demolished in 1957 for newer construction.

The ghost story centers on Gracie, a child said to remain near the former hotel site. This is a good example of what makes the tour different from a standard sightseeing walk. The building is gone, yet the story gives the square another layer, asking you to picture the old hotel beneath the modern city.

Reynolds Square is a free public stop. The audio portion lasts about five minutes, so it will not take much time from your day.

Moon River Brewing Company and Savannah’s darker stories

Haunted Savannah Self-Guided Walking Audio Tour - Moon River Brewing Company and Savannah’s darker stories

Moon River Brewing Company is presented as one of Savannah’s most haunted locations. The building began life as a hotel in 1821 and is linked to a shocking murder, which helps explain why it has drawn serious paranormal attention.

This stop has a stronger connection to the modern ghost-hunting world than some of the others. A Travel Channel crew has investigated the building, adding a familiar pop-culture reference to the story.

The tour stop takes around five minutes. Admission is not included, so you should not assume the audio ticket covers entry, food, or drinks. If you want to go inside, treat that as a separate plan and allow extra time.

The riverfront: shops, alarms, and unexplained activity

Haunted Savannah Self-Guided Walking Audio Tour - The riverfront: shops, alarms, and unexplained activity

The route then heads toward John P. Rousakis Riverfront Plaza. Here, the tone shifts from old houses and former hotels to shops and businesses along the Savannah River.

The stories include glowing orbs, poltergeist activity, and a spectral figure said to trigger an alarm in one shop without appearing on its security camera. You are walking through a public commercial area, so this section also works well as a break from the more concentrated cemetery and house stories.

The plaza is free to access. You will find shops, restaurants, and other amenities nearby, and the app includes options for dining, restrooms, and similar needs. That is useful because the tour is long enough to benefit from a planned pause.

The Shrimp Factory and a difficult part of the past

Haunted Savannah Self-Guided Walking Audio Tour - The Shrimp Factory and a difficult part of the past

At the Shrimp Factory, the story focuses on an upstairs storage room where employees have heard unexplained noises. The building is known for seafood, but the tour emphasizes its darker reputation.

The account connects the reported disturbances to the spirits of enslaved people who were chained to the walls. This is one of the more serious stops because it links a ghost story to the violence and exploitation built into Savannah’s past.

The audio portion takes about ten minutes, making it one of the longer stops. Admission is not included. You should also keep the tone of the story in mind: this is not just a playful tale about a wandering ghost. It touches on real suffering, and the subject deserves a thoughtful approach.

Hampton-Lillibridge House and the idea of a cursed home

Haunted Savannah Self-Guided Walking Audio Tour - Hampton-Lillibridge House and the idea of a cursed home

The Hampton-Lillibridge House, built in 1796 by an architectural firm from Rhode Island, is described as one of Savannah’s most haunted houses.

Its reputation comes from several grim stories. A sailor is said to have hanged himself there, and a worker died mysteriously during renovations. The result is a house many locals reportedly avoid, though the tour leaves room for you to decide how much is curse, coincidence, or old-fashioned superstition.

This is another ten-minute stop with no admission included. The value here is in the narration and the setting, not in entering the property. The story gives you a chance to think about how reputations grow around old buildings over many years.

The Marshall House and Civil War echoes

Haunted Savannah Self-Guided Walking Audio Tour - The Marshall House and Civil War echoes

The Marshall House became an improvised Union hospital during the Civil War. The building’s wartime use is the basis for stories of wounded soldiers still walking its halls.

During renovations in the 1990s, workers also found human remains inside. That detail gives the stop a physical connection to the building’s past, while the reports of soldiers supply the supernatural side.

The audio stop lasts about ten minutes. Admission is not included, and the tour does not promise access to the inn’s interior. Even from outside, this is one of the more historically grounded parts of the route because the building’s use as a hospital is central to the story.

Chippewa Square, Wright Square, and an important route detail

The supplied route information labels this stop Chippewa Square, but the description discusses Wright Square and executions that took place there. The story concerns prisoners hanged in the square, including two young lovers accused of killing their abusive master.

Because the name and description do not fully match, use the app’s map and audio cues carefully at this point. Follow the GPS route rather than relying only on a written stop list. This is exactly the sort of detail that can matter on a self-guided walk.

The stop is free and takes about ten minutes. The story is grim, but it also reflects the uneven justice of an earlier Savannah. You will get more from it if you pay attention to the people involved rather than treating the square as just a spooky backdrop.

Juliette Gordon Low’s birthplace

The route continues to the Juliette Gordon Low Birthplace Museum, the home of the founder of the Girl Scouts of America. This stop provides a useful change of mood because the building is better known for Juliette’s life and public legacy than for ghost stories.

The tour still includes a supernatural tale involving Juliette’s mother. That contrast is part of the appeal. You get a piece of Savannah biography, then a reminder that even respected homes can collect legends over time.

The audio segment takes about ten minutes. Admission is not included, so a museum visit would require separate planning and payment.

Colonial Park Cemetery’s unmarked graves

No Savannah ghost walk feels complete without a cemetery, and Colonial Park Cemetery brings the route into its most traditional setting. Established in 1750, it contains the remains of many of Savannah’s earliest residents.

The cemetery is said to hold about 10,000 bodies, while only around 600 graves are marked. That imbalance makes the site especially effective for a ghost story. You are not simply looking at old headstones. You are walking through a place where most of the people buried there have no visible marker.

This stop takes about five minutes, with admission listed as not included. Take care with your pace and your surroundings. A cemetery is a place for respectful observation, not just a dramatic photo stop.

Mercer-Williams House and Savannah’s famous murder case

The Mercer-Williams House is tied to one of Savannah’s best-known modern crime stories. In 1981, Jim Williams was involved in a shocking murder, later made famous by the novel Midnight in the Garden of Good and Evil. Williams was acquitted, and the house has since attracted stories of unexplained activity.

This is one of the route’s most recognizable stops, especially if you know the book or its connection to Savannah. The story has a strong sense of place because the house is tied to a real case rather than an old legend with no clear date.

The stop takes about five minutes. Admission is not included, so you will need a separate ticket if you want to visit the museum inside. The audio gives you the key context without requiring you to enter.

The final railroad story at the Roundhouse

The route ends at the Roundhouse Railroad Museum, listed with an address at 539 West Charlton Street. The description focuses on the old railyard and the war-related spirits said to remain there.

One reported figure is a man in a cavalry jacket who seems to disappear after making eye contact. It is a fitting final story because Savannah’s battles and military past have already appeared at several earlier stops.

The route information labels this stop Purse Street while describing the Roundhouse Railroad Museum, so again, use the app’s live map and audio prompts as your guide. The stop is free according to the tour details, but museum entry is not included.

How the Action Tour Guide app works

Before heading out, download the separate Action Tour Guide app while you have a strong Wi-Fi or cellular connection. Search your email and text messages for the setup instructions and password, then enter that password in the app.

Once the tour is downloaded, it works offline. This is valuable in an old city where you may not want to depend on a constant signal. GPS still needs to function on your device, so use an iPhone running iOS 15 or later, an Android phone running version 9 or later, or an iPad or tablet with GPS and cellular capability.

The audio is designed to start automatically when you reach each point. If the app does not configure well on your phone, give yourself a few minutes to get familiar with it before beginning. The best setup is simple: download first, charge your phone fully, bring earbuds, and open the tour at the starting point.

Keep a portable charger with you if possible. Continuous audio, GPS, and screen use can drain a battery, especially if you stop often to check the map or take photos.

Timing, pace, and who will enjoy it most

The walk takes about one to two hours, but the timing depends on your pace and stops. The route covers more than 3.2 miles, so comfortable shoes matter. You can pause for snacks, photos, meals, or side trips, then return to the audio when ready.

This tour suits independent walkers, couples, families with older children, and anyone who prefers not to follow a guide holding an umbrella. It also works well for repeat visitors who want to revisit Savannah’s center with a different focus.

You may prefer a live tour if you want conversation, spontaneous questions, or a guide who can adjust the route for weather and group energy. You should also consider daylight and your comfort level around cemetery and murder stories. The tour is available from 11:00 a.m. to 8:00 p.m., and the flexible format lets you choose a start time within that window.

Cancellation and practical booking notes

You can cancel for a full refund at least 24 hours before the scheduled start time. Cancellations or changes made within 24 hours are not refunded or accepted, and the cut-off follows Savannah local time.

The tour is a private activity for your own group. No guide meets you at the starting point, so make sure you know how to open the app and reach the first story location before you arrive.

Should you book the Haunted Savannah audio tour?

Book it if you want flexibility, low cost, and spooky stories tied to real Savannah places. The $14.99 price is reasonable, especially with lifetime access, offline maps, and the option to repeat the route on future trips.

I would choose this tour over a fixed group walk if I wanted to stop at the Pink House, Mercer-Williams House, or a riverfront restaurant without watching the clock. I would choose a live tour instead if personal storytelling and questions matter more than independence.

Bring earbuds, a charged phone, and a portable charger. Download everything before you leave strong service, then let the app guide you through Savannah’s old squares, troubled buildings, cemetery grounds, and railroad ghosts at your own speed.

FAQ

How long is the Haunted Savannah Self-Guided Walking Audio Tour?

The route is more than 3.2 miles long and takes approximately one to two hours. Your total time can be longer if you pause for food, photos, or side trips.

How much does the tour cost?

The price is $14.99 per person.

Is the tour guided by a live person?

No. This is a self-guided audio tour. No guide meets you at the starting point, and the narration plays through the Action Tour Guide app.

What language is offered?

The tour is offered in English.

Does the tour work without Wi-Fi?

Yes. You must download the tour while you have strong Wi-Fi or cellular service. After downloading, the audio and offline map work without a live connection.

What device do I need?

The recommended devices are an iPhone running iOS 15 or later, an Android device running version 9 or later, or an iPad or tablet with GPS and cellular connectivity.

Are attraction tickets included?

No. Entry tickets, attraction passes, and reservations are not included. This applies to places such as the Olde Pink House, Moon River Brewing Company, the Hampton-Lillibridge House, the Marshall House, the Juliette Gordon Low Birthplace Museum, Colonial Park Cemetery, Mercer-Williams House, and the Roundhouse Railroad Museum.

Can I pause the tour and finish it later?

Yes. You can start and pause the tour whenever you like, take breaks, skip stories, and return to it later. Access is lifetime and does not expire.

What is the cancellation policy?

You receive a full refund if you cancel at least 24 hours before the experience start time. Cancellations or changes made less than 24 hours before the start time are not refunded.

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