Reviewed · USA
Ghosts of Virginia City Audio Self Guided App/GPS Walking Tour
Virginia City’s ghost stories begin at the Delta Saloon, where a notorious table carries the grim name Suicide Table. From there, this GPS-guided walk leads you along C Street and B Street, past old saloons, hotels, mansions, and buildings with stories that are darker than their weathered fronts suggest. The final stop is the Fourth Ward School, linked to the inspiration for Disney’s Haunted Mansion.
I like two things right away: you can take the tour whenever you want, and the app never expires, so you do not have to squeeze it into a fixed departure time. I also like the mix of famous sites and lesser-known tales, including a murder connected to a club and a book inspired by the death of a former resident. The main drawback is sound: road traffic can drown out the narration, so earbuds are a smart idea.
Key points to know before you go
- The walk takes about one hour to 80 minutes, depending on your pace and how long you pause between stops.
- The route starts at the Delta Saloon and ends at the historic Fourth Ward School Museum.
- All stops are viewed from outside, with no food, drinks, or building admission included.
- The app works on your schedule, 24 hours a day, and the tour does not expire.
- The strongest stories include the Suicide Table, Mark Twain, and Disney’s Haunted Mansion.
- Traffic noise may affect the audio, so bring headphones or earbuds.
Why Virginia City makes a good ghost walk

Virginia City is a natural setting for this kind of tour. Its streets preserve the look and feel of an old mining town, and its buildings carry stories of gambling, murder, hotel life, business, and sudden wealth. You are not simply listening to ghost tales in a modern district. You are walking past the actual buildings tied to the stories.
That setting matters. A haunted room is more memorable when you are standing outside the old hotel instead of looking at a photograph on a screen. A tale about a murder has more weight when the app points you toward the building where the events unfolded. The tour uses that connection between place and story well.
The walk is also short enough to fit into a larger Virginia City visit. At around one hour to one hour and 20 minutes, it will not consume your whole day. You can take it before or after exploring the town on your own, though you should allow time to stop, look around, and keep your phone easy to hear.
This is an audio self-guided tour, not a live walk with a person leading your group. That gives you privacy and control, but it also means you cannot ask questions or request a change of pace. If you like independent sightseeing, that is a plus. If you prefer a guide who brings the stories to life in person, it is a limitation.
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Starting with the Suicide Table at the Delta Saloon
The tour begins at the Delta Saloon on South C Street. The opening story centers on the famous Suicide Table, and the app explains how it received that disturbing name. You will also hear about the ghosts said to remain around the saloon.
This is a good first stop because it sets the tone quickly. You get a piece of Virginia City history, a spooky local legend, and a physical object tied to the story. The stop lasts about five minutes, so it is brief rather than an extended visit inside the saloon.
Admission to the stop is free, but the tour does not include entry into the building. That distinction is important. You are paying for the audio route and storytelling, not for access to the Delta Saloon or any other interior site.
From here, the route continues to several buildings viewed from the street. The app gives you the background while you look at the façades and imagine the rooms beyond them. Keep your phone charged and the volume high enough to hear, but not so loud that you lose awareness of traffic and other people nearby.
Silver Queen and the old E. Clampus Vitus building

One stop takes you outside the Silver Queen, where you hear about a painting inside and the spirits believed to linger in the rooms. Since the tour does not include building admission, the value here comes from the story and the chance to connect it with the building itself.
The painting adds a visual element to the tale, even if you cannot go inside to see it during this experience. If you already know you want to visit interior attractions in Virginia City, you can treat this stop as a preview and return separately when those sites are open.
The route also pauses outside the old E. Clampus Vitus building. The app explains why this place is considered the most sinister in town. That story helps move the tour beyond the usual collection of hotel ghost tales. You get a sense of how different buildings developed their own reputations.
Another nearby stop is described through its history and ghost stories, though the available route details do not identify the building by name. Expect the app to direct you to the exterior and provide the background through your phone. This is one place where clear audio matters, since you will rely on the narration rather than a live guide pointing out details.
B Street and its three linked sights

The B Street section includes three sights and takes about 15 minutes. This is one of the fuller parts of the route, with a mix of local history and ghost stories rather than one quick stop.
One location is connected with a club, a murder, and the ghosts said to remain there. That combination gives the tour a darker turn. The story is not just about unexplained noises or a shadow in an upstairs room. It connects a real crime with the building’s later reputation.
The exact rhythm of this part depends on your walking pace and how quickly you move between the three sights. Because the tour is self-guided, you can pause the audio, look closely at a building, or replay a section if the road is noisy. You can also move along quickly if ghost stories are only one part of your day.
B Street is useful for understanding the value of a GPS route. Virginia City’s streets can be explored without an app, but it is easy to pass a historic building without knowing why it matters. The audio gives each stop a reason to pause.
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The Tahoe House Hotel and the Mark Twain connection
The Tahoe House Hotel is another key stop, with about ten minutes devoted to the former home of Mark Twain. The story also introduces the former owner and a book inspired by her murder.
This stop should appeal to visitors who want more than supernatural claims. Mark Twain gives the site a literary connection, while the murder story adds a serious historical thread. The two subjects make the building feel tied to both everyday life and the stranger side of Virginia City’s past.
The tour does not take you inside the hotel. You hear the story from outside, so you should think of this as a location-based history stop rather than a house tour. If you want interior access, that would require a separate visit and is not part of the $7.75 ticket.
I find this kind of stop especially useful because it gives the tour some range. You are not hearing the same ghost story repeated in different buildings. The route moves between famous people, crime, local buildings, and reported hauntings.
Mansion stories and the Sugarloaf Mountain Motel
The route next stops outside a mansion and explains its story. The details provided for this part are brief, but it adds another type of building to the walk. After saloons and hotels, a mansion gives you a different view of the town’s past and the people who could afford more imposing homes.
The Sugarloaf Mountain Motel follows with a five-minute stop focused on haunted rooms. The app identifies which rooms are considered the most haunted. Since you remain outside, you will not inspect the rooms yourself, but the audio gives the motel a specific place in the town’s ghost lore.
This is a quick stop, so do not expect a long history lesson. It works best as part of the route’s steady pace: stop, listen, look at the building, and continue. The range of locations also helps prevent the walk from feeling like a single-site attraction.
Ending at the Fourth Ward School
The tour ends at the historic Fourth Ward School Museum on South C Street. The final story explains how the building inspired Disney’s Haunted Mansion and what ghosts are said to linger there today.
That is a strong closing point. The Disney connection gives the final stop a familiar reference, while the building itself provides a dramatic place to finish. The route ends outside the Fourth Ward building, so admission to the museum is not included.
The ending also leaves you in a useful spot for continuing your day. You can decide to explore the building separately if it is open, or simply remain in the area and continue seeing Virginia City at your own pace. The stated operating window for the tour is 24 hours a day, Monday through Sunday, but individual buildings may have their own hours.
What the $7.75 price really gets you
At $7.75 per person, this is an inexpensive way to add structure to a visit. You are paying less than many guided sightseeing activities, and the route gives you roughly an hour of audio storytelling tied to real locations.
The value is strongest if you want flexibility. You can go at any time, take only your own group, pause as needed, and return to the tour later because it never expires. That makes it practical for families, couples, and small groups with different schedules.
The value is weaker if you expect admission to historic buildings or a live storyteller. No food, drink, or interior entry is included. You also need your own phone and a way to hear the audio clearly.
Group discounts may be available, which could make the price even more appealing for a larger party. Since this is a private activity, you are not sharing the walking experience with other booked groups. That gives you control over the pace, though it does not provide a live guide.
Sound, route, and practical comfort
The most useful practical tip is to bring earbuds or headphones. Road traffic can make parts of the commentary hard to hear, particularly when you are standing outside near active streets. One person found the instructions easy to follow but wished the route identified places by name rather than only by street names. I would pay close attention to the app’s directions and confirm that you are at the right building before starting each section.
The route is near public transportation, and service animals are allowed. Most people can take part, but this is still a walking activity on town streets. The supplied information does not give a total distance or describe the surface in detail, so plan for ordinary outdoor walking and wear sensible shoes.
The tour is offered in English. Confirmation arrives when you book, and cancellation is allowed up to 24 hours before the experience for a full refund. These policies make it fairly easy to fit the walk into a changing schedule.
The tour is suitable for a private group, and the 24-hour availability means you are not tied to a morning or afternoon departure. Still, daylight may make it easier to see the buildings from outside, while an evening walk may feel more fitting for ghost stories. The tour data does not promise special nighttime effects, lighting, or live performers, so choose your timing for comfort and atmosphere rather than expecting an organized night show.
Who should book this Virginia City tour
I would choose this walk if you like short, low-cost history tours with a spooky edge. It is also a good fit if you dislike rigid schedules or want something your group can take privately.
Families with older children may enjoy the dramatic stories, though the murder themes and the Suicide Table are not especially gentle. History fans get links to Mark Twain, old buildings, and Virginia City’s past. Disney fans have a clear reason to stay interested through the final stop.
I would be less likely to recommend it to someone who wants to tour interiors, inspect artifacts, or ask detailed questions. The experience is entirely outside and delivered by an app. It is best seen as a guided audio walk through the town, not as a museum visit or a live paranormal investigation.
The modest overall rating of 3.6 from five ratings suggests you should keep expectations realistic. The strongest points are the fun format, straightforward directions, flexible timing, and memorable stories. The main concerns are the outdoor-only format, street noise, and occasional uncertainty about identifying stops by name.
Should you book it?
Book this tour if you want an affordable way to connect Virginia City’s streets with stories about crime, famous residents, hotels, saloons, and ghosts. At $7.75, the risk is small, especially if you value a route that never expires and can be taken whenever your group is ready.
Skip it if you need a live guide, indoor access, or a polished theatrical production. Bring earbuds, allow more than the bare one-hour minimum, and treat the walk as a flexible introduction to Virginia City’s darker tales. For an independent visit, it adds useful context without taking over your day.
FAQ
Where does the Ghosts of Virginia City tour start?
The tour starts at the Delta Saloon and Sawdust Corner Steakhouse at 18 S C Street, Virginia City, Nevada.
Where does the walking tour end?
It ends at the historic Fourth Ward School Museum at 537 S C Street, Virginia City.
How long does the tour take?
The estimated duration is one hour to one hour and 20 minutes.
Is this a live guided tour?
No. It is a GPS audio self-guided tour delivered through a walking tour app. Only your group participates.
Are admission fees to the buildings included?
No. The tour takes place outside, and admission into buildings is not included. Food and drinks are also not included.
What language is the tour offered in?
The tour is offered in English.
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